Archive for the ‘ Programming ’ Category
I have become very interested in playing with RoboCode as of late. Wikipedia sums it up pretty nicley: Competitors write software that controls a miniature tank that fights other identically-built (but differently programmed) tanks in a playing field. Robots can move, shoot at each other, scan for each other, and hit the walls (or other robots) [ READ MORE ]
At the Singapore Robotic Games where “automation is a key factor towards advancement… to a technologically sophisticated country” some people have built a maze for robots to run through. This is very similar to something I had done in high school except my maze and robots were virtual. With the introduction of the LEGO Mindstorms things [ READ MORE ]
It is odd I talk nuts and bolts here but here we go. I have been playing with the idea of a backup file format that can store multiple files from multiple back ups. The biggest up side of this is space; Why backup redundant data? Create some low-overhead method of detecting changes, do the work [ READ MORE ]
Ah, Simple Tanks. My pet project I always get so excited about and never finish (or never really start). Every time I hit a tiny snag I have not encounter before I stop. This time it is uniquely identifying objects over the network with each player. Big problem no one has ever tackled before? Hardly. [ READ MORE ]
Interesting article entitled “Content is Bad“. This– at least in my mind– touches on the “why hire local [insert job title here] when I can out-source to [somewhere] for a fraction of the price“? Just a thought… [ READ MORE ]